Showing posts with label analyzing. Show all posts
Showing posts with label analyzing. Show all posts

Wednesday, 25 May 2016

WEBQUEST

Hi there, classmates!

I’m Elena Joaquin and I am going to present a wonderful project called “Let’s plan a trip to London!” for 6th Graders.To be honest, it was a bit difficult for me to think with something that goes further than just creating a game, but finally I came up with a project that I hope you like it and enjoy it as same as me and, of course, a project that you can carry out in your classroom.

In order to do this project, I’ve created a WEBQUEST, which must be used with laptops. What do you know about it? I will give you a brief description just for you to have an idea about it.

With WebQuests, students create meaningful projects that they share with others via oral presentations, posting to the web, etc. WebQuest tasks go beyond simply answering questions; they require higher order thinking skills such as creativity, analysis, synthesis, judgment and problem solving.

Another key component of WebQuests is that the students’ have to be focus on using information rather than looking for it. The teacher gives this information previously. Many teachers avoid using Internet resources with their students because of how long it can take students to actually find useful information when searching the Web. They also worry about students accessing inappropriate sites. WebQuests avoid these roadblocks because the Internet resources are identified and evaluated by the WebQuest designer (teacher) ahead of time. This eliminates the need for wasteful searching by the students.

In terms of creating one, requires a lot of hours but it worth it, trust me! A part of creating one for the ICT’s subject, I created one 4 years ago and put it into practice with my students. It was just amazing because it was something new for them and it increased incredibly their motivation about what we were working on.
Believe me, when students are motivated, they are likely to put in more effort, and their minds are more alert and ready to make connections. 

The webquest that I’ve designed is to address problems that students have to solve it using real, timely resources instead of dated textbooks and materials that are only presented from one point of view. It allows them to use:
- Higher level thinking
- Critical thinking
- Cooperative learning
- Up to day information and resources
- Integrate technology into the classroom in an effective way

When using WebQuest, the limitations might be:
- Limited Internet access.
- Devices do not allow access to the websites needed, in case they are working outside of the class.
- The timing the WeQquest is going to take depending on what you are asking to do to your students.

If you click here, you'll be able to see the WebQuest I've created and see what kind of activities they have to do. I took a screenshot of the introduction just for you to have an idea about it.




This project takes into account the four skills because they must listen the teacher instructions, his/her advices to work on. They must read the tasks from the WebQuest in order to do their cooperative work, read through all the information that they need to find, speak and discuss each other to do their best, and agree with the answers, and create and write a final presentation. 

In terms of Bloom's Digital Taxonomy, this project offers the opportunity to put into a practice everything.
- Remembering specific vocabulary related to a journey, choosing the relevant information depending what task they are in charge, showing real prices, places and so on.
- Understanding the oral message and the written one.
- Applying and practicing the previous vocabulary depending on their findings.
- Creating their own presentation related on their findings to demonstrate what they have done. 


In relation to assessment, they would be assessed through observation during the activities individually and cooperative work. They would have the chance to assess themselves through rubrics. 

Hope you like what I've created, and let me know about the improvements, please! 

Tuesday, 24 May 2016

IWB: The Solar System

Hello teachers!

In this entry Tania Grijalba, Laia López and José Luis Rodriguez are going to talk about Interactive Whiteboards in classroom, specifically about the Smart Notebook application. With Smart notebook you can easily create engaging interactive learning experiences in minutes while providing the flexibility to respond to the needs of learners on the fly. Among the large variety of applications that this resource can offer today we will focus on the Activity Toolkid. This part of the app enables to create present games and we are going to introduce one of them, the ‘multiple choice’ activity.


Target audience

The activity created is thought to be developed with second key stage (3rd - 4th grade).






Aims:

- To revise the unit we have been learning about the last sessions, the solar system.
- To create a game in a collaborative way.
- To identify the most important content and include it in the game.

Competences:

  • Linguistic and audiovisual: The students have to create the material in English and meanwhile use the English to communicate their ideas.
  • Management of information and digital: Because the students use the computer and the IWB.
  • Knowledge and interaction with the world: Due to it is a CLIL (science) session.
  • Social and civic:  In groups they have to cooperate and talk with their partners.



Classroom Management

After  having worked in previous sessions the Solar System topic, we will use a program of the IWB to review what they have learned.

The teacher will make six groups of four people and explain how to create an activity with the Smart Notebook program, in this case a multiple choice activity because we want to simulate the game Who Wants to be a Millionaire? Then children will begin to work in groups and, using notes and books about the solar system must create and think among all five questions with four answers and one of them is correct. They will have 30 minutes to create them.


Video. How to create in Smart Notebook an activity of multiple choice.
The teacher will pass from group to group reviewing that the questions are not too difficult, and especially that are not repeated with another group, very important!


When the students have finished, a person in the group will go to the computer, and with the help of the teacher will insert the five questions in the program of the IWB. When all the questions are inserted, we will make a competition by groups. 

Video. How to insert the questions on the program.       





Video. We have already prepared the questions!


                                                                  
Each group will go in front of the class to read their questions out loud while they are projected on the screen.  Before answering any question, each group will write down on paper what they think is the correct answer. They have 30 seconds to discuss, give an answer, and put the paper with the answer on the centre of their table.


Video. Now, we can play!



Each question will be answered on the IWB by different students, and all students in the class must answer a question. Finally, when we know which is  the correct answer, each group will show the paper with the answer that they believed were the correct ones. For each question that the group answered correctly, they will receive two points.  Besides, if the student who is answering responds well individually, will give one more point to his group.


Video. In this video is explained how to save activity on the computer. 

Assesment

The teacher will consider the process of creation of the activity by the groups, not only the final result of the competition. The teacher also will observe if all  participate actively in their groups, if they create the questions in English correctly, if they need much help or not and if they treated properly the computer.

Bloom’s Revised Taxonomy


This activity is a HOT activity because the students have to, first analyse which content is more relevant in order to create the questions and then create a game it self.

Four English skills

The creation of this game involves reading, writing, listening and  speaking. In order to create the questions first of all they have to read the unit again to revise it and decide which parts are the ones that are worth questioning. Secondly, the students have to write the questions and the answers in a paper and afterwards in the computer. Finally, the students will have to listen to each other and decide which questions and answers create for the rest of the class and also the read and speak the questions out loud.

Advantages and disadvantages

Advantages: The program is intuitive and it is really fast to create and edit the questions. You can save the game for another moment. It is motivational and helps the students to revise the content and use the language.

Disadvantages: Sometimes the program gets stuck and you can’t use it properly and it needs to be closed and opened again. The visuals are not very attractive. We wish there was more interaction between children and IWB.

I hope you will find interesting and you may use in the future.
Regards!



Monday, 23 May 2016

Session 1: 11/02/2016

Session 1: 
Work management, professional development and social media


Today has been the first session of ICT subject. After explaining how the course will work and what we will do during the semester, the teacher has made us a questionnaire in order to know our  previous knowledge about the subject through Kahoot, a program that allows you to ask questions online to all students in the class.


After this, we have commented the importance of file management through cloud computing, having secure access to all of our applications from any device connected to the network: smartphone, tablet, desktop, laptop… and we have explined also quickly, because many already knew, tips editing on a google docs document: direct search of words, images, insert references, quotes, make comments…

In order to know our previous knowledge about the topic of this session (personal learning environment tools) we have made a questionnaire through this link, google docs questionnaire:


Then, the teacher has divided us in four groups with the aim of working different tools and resources and after that, present it to the class through a Google Docs Presentation. Each group member will have a role:

Organiser: Organises the work. Keeps people on task and on time.
ICT manager: Creates the presentation. Solves technical problems.
Speaker: Only person who asks questions to the teacher. Presents the group.
Team facillitator: Moderates discussions.

Finally the groups have presented the following tools, explaining to us how they work, how to use ...


Group 1: Social Bookmarking: DIIGO. It’s a social network where you can save links you find interesting and share it with your mates.











- Group 2: Social Networks: Twitter, Pinterest and Linkedin. Very popular and they can be very useful as teaching resources. Twitter is a microblogging service where you can opine, and share your opinion and those of others, about actuality topics; Pinterest is a visual discovery tool that we can use to find ideas for all. Linkedin is a social network where we can share our CV.


- Group 3: Organize, read and share. RSS. Feedly: Feedly is a tool that we can use for organize, read and share the content of our favourites sites and acces them all in one place.







- Group 4: RSS and content curation: Flipboard: Flipboard is our personal magazine where the content is filtered by ourself. It’s a simple place to keep up with your world.




After the presentations, which have helped us to learn more resources and more tools, we have evaluated the presentations of our partners in a constructive way.