Showing posts with label apps. Show all posts
Showing posts with label apps. Show all posts

Wednesday, 31 May 2017

WELCOME TO THE HOUR OF CODE!

Hi everyone!
My name is Marta and I would like to introduce you a PC activity that is done it with Code.
As most of you know, the hour of code consists in a one-hour introduction to computer science, so anybody can learn the basics in the field of computer science starting with 1 hour coding activities.
The goal of the Hour of Code is not to teach anybody to become an expert computer scientist in one hour; is only to learn that computer science is fun an creative, that is accessible at all ages, for all students.
 

Saturday, 13 May 2017

Session 7. Integration of the work with iPads in the class II

Dear classmates,

I am Mireia Núñez. In the following lines I aim to report our last ICT class (Integration of the work with iPads in the class II).



Friday, 5 May 2017

POLLlNATION PROCESS WITH TABLET



Hi everyone!
We are Edurne Lafuente, Joan Domènech and Marta Jaumot. You might know us from the other projects that we have done in the past such as the one about Roman Civilization. Now we are going to present you another activity which involves using the tablet in class with your students.
As we have said before, tablets are a great tool to engage students in the learning process. Of course, the activity discussed here can also be used with a different topic.
The activity that we have designed is suitable for all ages in primary, as long as you adapt the topic and aims to the age group that you are working with.

Thursday, 4 May 2017

Great Ipad Activity!!!!!

Hello everybody, we are Anna, Gemma and Paula, we have a great Ipad activity to share with you! Hope you like it! 😆

TOPIC

Let’s go to the dentist

CONTEXT

·        This session is intended for students of first grade of primary

CONTENT OBJECTIVES

1.    Correct use of Ipad
2.    Work in collaborative groups and solve activities
3.    Participate in activities that require critical thinking.
4.    Participate in activities requiring ICT knowledge.

Thursday, 20 April 2017

5th class TABLETS

Hello everyone,

This session was focused on working with tablets. The scanning of a QR code was the starting point where we discuss about the pros and cons about using new technology in the classroom.
Then we conclude that is difficult to get our students attention and cope with the explanations or some problems our students can find with the devices.
Then Maribel introduce us a project called “El lideratge digital dels alumnes a l’aula”. The aim of this project is to train some students of the class in order to help their classmates with the different tools they can be using during the class. An expert in TIC is going to help the teacher with the classroom management.

Finally we start working with the different apps downloaded in our tablet and by groups we choose one and show to our classmates the different uses and possibilities the app give you.


Monday, 30 May 2016

Session 7

Hello again digital teachers,

I’m Amaranta and today I will explain to you the things that we learnt during Session 7 with Maribel. The last session was about Ipads, the new trendy thing in relation with education nowadays. The amount of applications and resources that Ipad offers us is amazingly growing. Currently, either teachers and students can access to and endless ways of learning and teaching by using ICT in the classroom. However, how can teachers and students chose the right application that they want to use?

Choose the right one!

In this session, Maribel showed us a useful tool where different applications are organized by the skills that students are developing or by what the teacher want them to focus on such as photo editing, recording, interactive writing, creating a game...etc. If you are looking for an specific app this website might be useful for you!

Here you have some other websites (examples, reviews..) where applications are well organized and will save you a lot of time when looking for the good one! Hope you find them all worth it.






In addition, if you feel that it is too difficult to assess Ipad work, here you will find some resources to do it such as rubrics and grids that will make it easier and faster: Ipads4TEACHING

Quizz response games

Related with the assessment, during the session we also learnt different apps or programs that you can use it as a way of assessment or if you prefer as a quizz response games that children need to answer faster. In this way, children use technology in a more motivating way that help them to review the content while using Ipads, computers, smartphones...Personally, I will absolutely recommend all teachers Kahoot and Nearpod. If you want to know more about Kahoot you can read my last post and you will find further information. As for the Nearpod, I have discovered recently and I’m amazed about all the possible things it can offers. Nearpod allows you to work in groups, write with a purpose, express your knowledge by drawing, develop your critical thinking...etc. In short, take part in a quizz where all the learning styles are taken into account.





The rest of the class we focused on StoryTelling. However, we didn't spend time reading books but we learnt lots of websites to create our own story! In this sense, children are the authors of their literacy creations and develop the four skills in a contextualized way. You can ask them to create whatever they want after exploring all the resources or let them read for a while. Here you will find good apps to do it! Want to know more about them? Scan this QR code:






Price and Platforms
Skills
Purpose
Shadow Puppets
Free/ Ipod, Iphone, Ipad...
Communication
Collaboration
Creativity
Create and design
Creating high-quality, versatile presentations is really easy. Students can use their own images or pull images from several impressive online resources

Puppet Pals
Free/ Ipod, Iphone, Ipad...
Communication
Collaboration
Creativity
Kids can learn how each part of the creative process works to form a story as they make decisions about which backgrounds and characters to use in each scene, how to size them and move them around, and which audio to record.

Toontastic
Free/ Ipod, Iphone, Ipad...
Communication
Collaboration
Creativity
A fantastic digital storytelling tool that empowers kids to organize ideas, transforming them into entertaining animated cartoons


Some photos of our projects and presentations:



Wednesday, 25 May 2016

Bitsboard is a must!

Hello again!

We are Marta and Amaranta and we will like to talk about ipads, the new trendy electronic devices in classrooms. In our context, almost all children know what an Ipad is and how to use it without us having to explain how it works detaily. However, it is true that teachers can help them to get to know more advanced skills that this tool can offer us. The world of apps has grown considerably for the past five years and currently teachers are lucky to have a plenty of online resources that enable students to review and learn new content, play games in groups, take up new linguistic activities, save time...etc as well as develop their digital competence!

In this post we would like to present you an amazing app we have discovered recently called: BitsBoard, the top 5 education game in the US app Store. Bitsboard is a free app for Ipads that includes a variety of different mini games -such as flashcards, matching and multiple choice games (called “photo touch”) and some others where students have to create words (“called word builder”)- on subjects at different levels of difficulty. This is a simple app, easy to deal with and, consequently, it can be used by children of any level, from ages 4 and up. In addition, teachers and students can also create and customize their own games, taking advantage of the available templates of “boards”, in order to use them as teaching tools.  

BitsBoard APP

















ACTIVITY:

Target audience: Initial level of primary education (2nd year).
Bloom Taxonomy: (LOTS) Identify,remember, understand
Placement in curriculum: music (CLIL)
Aims of the game:

  • To be able to learn the names of 12 instruments and their spelling.
  • To be able to classify 12 instruments in their corresponding families (wind, string and percussion).
  • To be able to use Bitsboard app.

Language:

  • Vocabulary related to musical instruments: piano, guitar, violin, drum, harmonica, xylophone, maracas, accordion, flute, recorder, harp, clarinet.
  • Expressions: belongs to, go together.
  • Spontaneous language used by students in class.

Competences involved:
    • Linguistic and audio-visual: through that sequence of activities, students will they develop the reading and the listening skills. All the activities have the option to include sound hints that say clearly the names of the instruments whenever you need it. In addition, one of the aims of these activities is to have an idea of the spelling .
    • Musical: in these games students are learning some musical instruments that belong to the wind, string and to the percussion families.
    • Digital: students have to be able to use Bitsboard in their Ipads.


Development:

  • In order to detect our learner’s previous knowledge about the topic, we will carry out a “review game” (called like that) from Bitsboard. There is an image of one musical instrument and students will try to remember its name. Then, they will click on “tap to see the answer” and will self-assess their previous knowledge by answering the question: “How well did you know this?” and the possible answers are “not well”, “somewhat” and “very well”. Consequently, we could see what is the level of the class in this topic and students could review and acquire the vocabulary.

    Check previous knowledge











    Then, we will play a game named “Pop Quiz” to learn it better and review the names of the 12 musical instruments and focus also the attention on their spelling. This game consists of a multiple choice where it appears an image of an instrument and, below, two or more written names of instruments. 

    Afterwards, next step will consist of classifying every instrument in his family. For that, we will play a game called “Related items”, in which students have to drag an instrument next to another from the same family (p.e., the violin and the guitar belong to the wind family).
    Afterwards, next step will consist of classifying every instrument in his family. For that, we will play a game called “Related items”, in which students have to drag an instrument next to another from the same family (p.e., the violin and the guitar belong to the wind family).
    Related Items
                          Pop Quiz: What do you think?
Finally, to assess if students have achieved the objectives established, we will put into practise a game called “True or False” in which students will work both on the names of the instruments and on the spelling. The game is the following: it appears the picture of an instruments and below one name written. The student has to decide if the text matches with the image and, also, if the text is well written. In case both things are good, they click on the tick (true) but if one of those things is wrong, they click the cross (false).  We will give them more than one opportunity to do so they can practise it before the definitive one.




                  
Assessment: Is "Meracas" well written?

















Feedback provided by Bitsboard: every time a child does an activity correctly, he/she receives a positive feedback comment (orally), such as “Well done!, “perfect”, “wonderful!”, etc.
Fast finishers students: Taking into account that Bitsboard offers much more minigames, the fastests students can explore all of them and play freely whatever game they want related to musical instruments.  

Classroom organisation:

Students will have the option to play the first three games individually or in pairs. Despite the fact they choose to play in pairs, each student will use his own Ipad, but they will discuss the answer all together first. It is important to make them remember that all the members of the group or pairs need to touch the ipad and select an option so they can alternate turns. The last activity, as it is the assessment, will be played individually.

Classroom management:

Following the tips that we have learnt in the ICT lessons, we would ask students to set Ipad aside when they didn’t need them to avoid classroom management problems. When we are telling them the instructions of the activity, we would say “Ipads facing at me”, so we can make sure that they pay attention and don’t get distracted. Moreover, we would ask students for assistance if we need their help or we get stuck (Experts TIC) In addition, at random points during the session, we will ask students to flip their screens of the Ipads so we could check that they are doing the task proposed. We believe that it is always important for the teacher to have used the app before and have tried to create a game to foresee the problems that can arise.

Added value through ICT
  • Gives extra motivation for children. Children love using Ipads and show other kids their digital skills.
  • Visual support that help them memorize better the vocabulary, good for different learning styles.
  • Save time.
  • Can be saved and repeated whenever they want.